Eye roller study: Make farmers play computer games to understand climate threat

From the Journal De Gruyter comes this bit of ridiculous activist outreach disguised as science which builds on the meme of “if only we could communicate climate change better, people would accept it and be just as alarmed as we are.

Basically, they collected a bunch of people in a room, had them play a computer game they designed where agriculture is threatened by “climate change”, queried them afterwards, and declared the process “sciencey”. Of course the game excludes other real-world variables that farmers deal with like financing the planting, fuel costs, irrigation costs, overhead, equipment maintenance, and value of the crop at harvest.

On the face of it, this study appears to be an absurd case of confirmation bias.


Could computer games help farmers adapt to climate change?

Scientists from Sweden and Finland say gaming presents both challenges and benefits for communicating climate change methods to farmers

Web-based gaming, such as simulation games, can promote innovative communication strategies that engage farmers with scientific research and help them adapt to climate change.

Methods employed to tackle climate change, such as, for example, improving drainage systems to cope with increased levels of precipitation, are known as adaptation strategies. “Maladaptation” is the implementation of poor decisions or methods that were initially considered beneficial, but which could actually increase people’s vulnerability in the future.

Researchers from Sweden and Finland have developed the interactive web-based Maladaptation Game, which can be used to better understand how Nordic farmers make decisions regarding environmental changes and how they negotiate the negative impacts of potentially damaging decisions.

Their research is presented in the article “Benefits and challenges of serious gaming – the case of “The Maladaptation Game” published in De Gruyter’s journal Open Agriculture, by author Therese Asplund and colleagues from Linköping University in Sweden and the University of Helsinki in Finland. Tested on stakeholders from the agricultural sector in Sweden and Finland, the Maladaptation Game presents the player with four agricultural challenges: precipitation, temperature increase/drought, longer growing seasons and increased risk of pests and weeds. For each challenge, the player must make a strategic decision based on the options given. At the end, the player receives a summary of the potential negative outcomes based on their decisions.

“While we observed that the conceptual thinking of the game sometimes clashes with the players’ everyday experiences and practice, we believe gaming may function as an eye-opener to new ways of thinking,” explains Asplund.

Based on recent literature on serious gaming and climate communication, the authors suggest that serious games should be designed to include elements of thinking and sharing, which will stimulate reflection and discussion among stakeholders.

“Serious games have great potential of how to address complex environmental issues. Used as a communication strategy, they illustrate, visualise and communicate research findings,” says Asplund.

###

The paper: Benefits and challenges of serious gaming – the case of “The Maladaptation Game”

Abstract

The use of digital tools and interactive technologies for farming systems has increased rapidly in recent years and is likely to continue to play a significant role in meeting future challenges. Particularly games and gaming are promising new and innovative communication strategies to inform and engage public and stakeholders with scientific research. This study offers an analysis of how a research based game on climate change maladaptation can support, but also hinder players’ sense-making processes. Through the analysis of eight gaming workshops, this study identifies challenges and support for the players’ sense-making. While it concludes that conceptual thinking of game content sometimes clashes with players’ everyday experiences and practice, possibly resulting in loss of credibility, this study also concludes that gaming may function as an eye-opener to new ways of thinking. Overall, this paper suggests that the communication of (social) science and agricultural practices through serious gaming has great potential but at the same time poses challenges due to different knowledge systems and interpretive frameworks among researchers and practitioners.

https://www.degruyter.com/view/j/opag.2019.4.issue-1/opag-2019-0010/opag-2019-0010.xml

The game is open to anyone to try, screen cap below:
http://maladaptationgame.info/


In my opinion, the game has an almost grade-school level “toyish” feel, which probably won’t appeal to farmers who live in the real-world of production. I’d venture that farmers are probably more acutely aware of weather and climate than the researchers are.

There are far better and more realistic farm simulation games that take ALL of the factors farmers have to deal with into account:T

Farm Simulator 2019 for Xbox

A review had this to say about it:

Farming Simulator’s biggest fans are farmers, dev says

“It’s very popular with people in the agricultural industry,” Schwegler said. “They are the most vocal audience we have — people who are actually farming. They’re very active on our forums and they’ll tell us if we’re doing something wrong.”

There’s also this one:

Sim Farm for PC

About the product

  • Like SimCity, SimFarm has an easy to use push-button interface. It lets you concentrate on running your farm- not on running your computer.
  • Use the latest tools of the trade to produce your crops and raise your livestock.
  • After your hard work is done, it’s time to reap the profits of your labor. Go to town and get top dollar for your harvest.
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Rick
April 21, 2019 7:04 am

These researchers from Sweden and Finland likely have a point since farmers as a group are probably some of the most skeptical observers of the whole CAGW effort.
Living with weather and its implications for the bottom line drives farmers to pay close attention to environmental conditions every day of the year.
The reason for farmer’s skepticism is likely because the weather remains the same way it has always been; an unpredictable and cruel task master.

Ack
April 21, 2019 9:27 am

Farmers are too busy working, to play games.

April 21, 2019 10:14 am

Back in the dark ages I got to work the mules my father liked. I got to learn just how much fun it was to degrass cotton and tobacco by walking down the rows with a hoe. Tobacco without any automation other than a tractor was fun. I learned that you could completely remove Johnson grass in a badly infested acre by pulling it by hand in your spare time. You get water out of the fields by hand-digging ditches. Sure made me a strong believer in all the automation and select chemical warfare around.

It gave me a strong motivation to run away from home and hide out in the university for chemistry degrees.

Maybe these computer experts should spend some time in 95 degree weather doing real manual farming. That would be real indoctrination.

John Larson
April 21, 2019 12:43 pm

I’m 73 yo and I remember my Grandpa say (I can’t remember the year) that it hasn’t been this hot for this long since 1910. Farmers are an encyclopedia of weather over many years. If all that data could be put together you would have an excellent analysis of “climate” trends.

Reasonable Skeptic
April 22, 2019 5:47 pm

Farmers play the game for real and they have a whole lot at stake if they make bad decisions, so they have the incentive to know what is happening. Only engineers would think that a game would help them understand the gravity of climate change.

Barry Bateman
May 1, 2019 12:04 pm

You’re right Anthony. Every year I play a little climate game called crop fertility. It can cost up to hundreds of thousands of dollars. Every year. It’s based on a thirty-year precipitation record (making it based on climate). 25% chance of guessing too high. 25% chance of too low. And a 50% chance of just right. Too low and the yield and protein are too low. Too high and there isn’t enough water to provide enough increased yields. But protein still increases. Just right and you’re in the money. Too high with wheat and you’re still in the money because of protein. Since meteorology can only accurately predict the weather for five days in advance, I know it’s complete nonsense that it can predict 100 years in the future. Climate model failure confirms it.

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